In the late 90s, fighting game crossovers were all the rage. In fact, for a few years into the 00s, crossover titles were fairly common, at least in the Capcom stable. To some degree, there has been a bit of a resurgence at present, what with Marvel vs Capcom 3, Mortal Kombat vs DC Universe, and the upcoming Street Fighter vs Tekken, but nothing can compare to the number of titles released ten years ago…
And this? This was one of them. Released only on arcade and Dreamcast originally, Capcom vs SNK: Millenium Fight 2000 (developed by Capcom) – to my knowledge, at least – came and went somewhat quietly.Then again, I wasn’t an avid fan of either Capcom or SNK at the time, so perhaps I just missed it.
With characters from Capcom titles (Street Fighter) battling characters from SNK (King of Fighters), players could select a team of one to four characters from multiple streams (weighted depending on overall strength), and could select fighting rules according to “grooves” (either an SNK groove based on KoF ’94 – ’98 or a Capcom groove based on SF Alpha). Yes – it was overcomplicated, and I’m sure my lazy explanation above did nothing to help you, but it doesn’t matter. None of the finer details meant anything to me, at least. I simply choose a couple of characters, and fought valiantly (I like the odd fighting game, but I’m no pro).
Well, like I mentioned in my Dreamcast article, it was a hand-me-down, and this was one of the titles that came with it – and thank god for that! The reality is, I had always believed that most of the “Capcom vs…” titles were fairly crappy, except for Marvel vs Capcom (there was no reason for me to believe this, it was based on the fact that everyone seemed to LOVE MvC, but nobody really ever mentioned any of the other “vs” titles – I assumed this was because they were crap). Thus – I wouldn’t have played this if it wasn’t given to me.
Likely impact (on release)
I must say that I relly enjoy it when I play (and subsequently review) a game that I can’t find very much information on, because it allows me to speculate. This is one such title – nothing on Metacritic, very little on Wikipedia, so I have no understanding as to how this was received.
But… I can imagine… It was released in the year 2000 (hence the title) on both arcade and Dreamcast, pretty much smack bang in the middle of the fighting crossover craze. As such, it was likely pretty popular, but the real crux of the matter is the look of the game – it really looks like a late 90s-early 00s arcade title. I’m fairly sure it would have been virtually arcade perfect… For that reason alone, I would expect that this was somewhat critically acclaimed, but I can’t be certain of the landscape at the time – perhaps there were better fighters released in a similar timeframe…? Still – it’s great.
Current impact: Has it aged well?
Yes – it still looks great (like I said, it would have been pretty impressive back in the day) and it plays so damned well. Sure – I don’t really understand the concept of the “grooves” and how they apply to the game itself, but that’s really because I’m not a fighting game aficionado – I like to play them from time-to-time, but I really just mash buttons and spam the only special moves I know. But that said? I had a lot of fun with this game, and that’s all that should really matter. There are many characters to choose from, and they all play well – just as well as you remember them at the arcades.
Overall – is it worth collecting?
Personally? It’s hard to say – it comes down to what you can afford and what you LIKE. If you’re into fighting games, well then this is a definite must-buy, but if not…?
If you are trying to get as many DC games as you can, get this early, but otherwise… maybe not?
I’ll put it this way. Now that I KNOW this is a great title, I probably still wouldn’t put this high on my list of DC titles that I need to buy. The reason for that is two-fold – I’m not a HUGE fan of fighting games, and there are other games that I’d get first. But it’s still a damned fine game (which I guess is testament to the quality of DC games overall).